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UML State Machine Diagram.Design Elements

UML state machine's goal is to overcome the main limitations of traditional finite-state machines while retaining their main benefits.
ConceptDraw has 393 vector stencils in the 13 libraries that helps you to start using software for designing your own UML Diagrams. You can use the appropriate stencils of UML notation from UML State Machine library.
This vector stencils library contains 47 SysML symbols.
Use it to design your state machine diagrams using ConceptDraw PRO diagramming and vector drawing software.
"The state diagram in the Unified Modeling Language is essentially a Harel statechart with standardized notation, which can describe many systems, from computer programs to business processes. In UML 2 the name has been changed to State Machine Diagram. The following are the basic notational elements that can be used to make up a diagram:
- Filled circle, representing to the initial state
- Hollow circle containing a smaller filled circle, indicating the final state (if any)
- Rounded rectangle, denoting a state. Top of the rectangle contains a name of the state. Can contain a horizontal line in the middle, below which the activities that are done in that state are indicated
- Arrow, denoting transition. The name of the event (if any) causing this transition labels the arrow body. A guard expression may be added before a "/ " and enclosed in square-brackets ( eventName[guardExpression] ), denoting that this expression must be true for the transition to take place. If an action is performed during this transition, it is added to the label following a "/ " ( eventName[guardExpression]/ action ).
- Thick horizontal line with either x>1 lines entering and 1 line leaving or 1 line entering and x>1 lines leaving. These denote join/ fork, respectively." [State diagram (UML). Wikipedia]
The vector stencils library "State machine diagram" is included in the SysML solution from the Software Development area of ConceptDraw Solution Park.
Choice pseudostate
Choice pseudostate, choice pseudostate,
Composite state
Composite state, state, initial node, control node, control operator node, composite state,
Entry point
Entry point, entry point,
Exit point
Exit point, exit point,
Final state
Final state, initial node, final state,
History, deep pseudostate
History, deep pseudostate, history, deep pseudostate,
History, shallow pseudostate
History, shallow pseudostate, history, shallow pseudostate,
Initial pseudostate
Initial pseudostate, initial pseudostate,
Junction pseudostate
Junction pseudostate, junction pseudostate,
Receive signal action
Receive signal action, receive signal action,
Send signal action
Send signal action, send signal action,
Action
Action, action,
Region
Region, region, control operator node,
Simple state
Simple state, simple state,
Simple state 2
Simple state 2, simple state,
State list
State list, state list,
State machine
State machine, state machine, initial node, final state, control operator node,
Terminate node
Terminate node, terminate node,
Submachine state
Submachine state, submachine state, exit point, control operator node,
Transition
Transition, transition,
This vector stencils library contains 47 SysML symbols.
Use it to design your state machine diagrams using ConceptDraw PRO diagramming and vector drawing software.
"The state diagram in the Unified Modeling Language is essentially a Harel statechart with standardized notation, which can describe many systems, from computer programs to business processes. In UML 2 the name has been changed to State Machine Diagram. The following are the basic notational elements that can be used to make up a diagram:
- Filled circle, representing to the initial state
- Hollow circle containing a smaller filled circle, indicating the final state (if any)
- Rounded rectangle, denoting a state. Top of the rectangle contains a name of the state. Can contain a horizontal line in the middle, below which the activities that are done in that state are indicated
- Arrow, denoting transition. The name of the event (if any) causing this transition labels the arrow body. A guard expression may be added before a "/ " and enclosed in square-brackets ( eventName[guardExpression] ), denoting that this expression must be true for the transition to take place. If an action is performed during this transition, it is added to the label following a "/ " ( eventName[guardExpression]/ action ).
- Thick horizontal line with either x>1 lines entering and 1 line leaving or 1 line entering and x>1 lines leaving. These denote join/ fork, respectively." [State diagram (UML). Wikipedia]
The vector stencils library "State machine diagram" is included in the SysML solution from the Software Development area of ConceptDraw Solution Park.
Choice pseudostate
Choice pseudostate, choice pseudostate,
Composite state
Composite state, state, initial node, control node, control operator node, composite state,
Entry point
Entry point, entry point,
Exit point
Exit point, exit point,
Final state
Final state, initial node, final state,
History, deep pseudostate
History, deep pseudostate, history, deep pseudostate,
History, shallow pseudostate
History, shallow pseudostate, history, shallow pseudostate,
Initial pseudostate
Initial pseudostate, initial pseudostate,
Junction pseudostate
Junction pseudostate, junction pseudostate,
Receive signal action
Receive signal action, receive signal action,
Send signal action
Send signal action, send signal action,
Action
Action, action,
Region
Region, region, control operator node,
Simple state
Simple state, simple state,
Simple state 2
Simple state 2, simple state,
State list
State list, state list,
State machine
State machine, state machine, initial node, final state, control operator node,
Terminate node
Terminate node, terminate node,
Submachine state
Submachine state, submachine state, exit point, control operator node,
Transition
Transition, transition,
This vector stencils library contains 47 SysML symbols.
Use it to design your state machine diagrams using ConceptDraw PRO diagramming and vector drawing software.
"The state diagram in the Unified Modeling Language is essentially a Harel statechart with standardized notation, which can describe many systems, from computer programs to business processes. In UML 2 the name has been changed to State Machine Diagram. The following are the basic notational elements that can be used to make up a diagram:
- Filled circle, representing to the initial state
- Hollow circle containing a smaller filled circle, indicating the final state (if any)
- Rounded rectangle, denoting a state. Top of the rectangle contains a name of the state. Can contain a horizontal line in the middle, below which the activities that are done in that state are indicated
- Arrow, denoting transition. The name of the event (if any) causing this transition labels the arrow body. A guard expression may be added before a "/ " and enclosed in square-brackets ( eventName[guardExpression] ), denoting that this expression must be true for the transition to take place. If an action is performed during this transition, it is added to the label following a "/ " ( eventName[guardExpression]/ action ).
- Thick horizontal line with either x>1 lines entering and 1 line leaving or 1 line entering and x>1 lines leaving. These denote join/ fork, respectively." [State diagram (UML). Wikipedia]
The vector stencils library "State machine diagram" is included in the SysML solution from the Software Development area of ConceptDraw Solution Park.
Choice pseudostate
Choice pseudostate, choice pseudostate,
Composite state
Composite state, state, initial node, control node, control operator node, composite state,
Entry point
Entry point, entry point,
Exit point
Exit point, exit point,
Final state
Final state, initial node, final state,
History, deep pseudostate
History, deep pseudostate, history, deep pseudostate,
History, shallow pseudostate
History, shallow pseudostate, history, shallow pseudostate,
Initial pseudostate
Initial pseudostate, initial pseudostate,
Junction pseudostate
Junction pseudostate, junction pseudostate,
Receive signal action
Receive signal action, receive signal action,
Send signal action
Send signal action, send signal action,
Action
Action, action,
Region
Region, region, control operator node,
Simple state
Simple state, simple state,
Simple state 2
Simple state 2, simple state,
State list
State list, state list,
State machine
State machine, state machine, initial node, final state, control operator node,
Terminate node
Terminate node, terminate node,
Submachine state
Submachine state, submachine state, exit point, control operator node,
Transition
Transition, transition,

UML Activity Diagram. Design Elements

UML Activity Diagram illustrate the business and operational step-by-step workflow of components in a system and shows the overall flow of control.

UML Interaction Overview Diagram. Design Elements

UML Interaction Overview Diagram schematically shows a control flow with nodes and a sequence of activities that can contain interaction or sequence diagrams.
ConceptDraw has 393 vector stencils in the 13 libraries that helps you to start using software for designing your own UML Diagrams. You can use the appropriate stencils of UML notation from UML Interaction Overview library.

Network Glossary Definition

The Network Topology Diagram examples was created using ConceptDraw DIAGRAM software with Computer and Networks solution.
Easy to draw network topology diagrams, network mapping and Cisco network topology.
How to Draw a Computer Network
How to Draw a Computer Network
The vector stencils library "UML state machine diagrams" contains 35 symbols for the ConceptDraw PRO diagramming and vector drawing software.
"The state diagram in the Unified Modeling Language is essentially a Harel statechart with standardized notation, which can describe many systems, from computer programs to business processes. In UML 2 the name has been changed to State Machine Diagram. The following are the basic notational elements that can be used to make up a diagram:
(1) Filled circle, pointing to the initial state.
(2) Hollow circle containing a smaller filled circle, indicating the final state (if any).
(3) Rounded rectangle, denoting a state. Top of the rectangle contains a name of the state. Can contain a horizontal line in the middle, below which the activities that are done in that state are indicated.
(4) Arrow, denoting transition. The name of the event (if any) causing this transition labels the arrow body. A guard expression may be added before a "/ " and enclosed in square-brackets ( eventName[guardExpression] ), denoting that this expression must be true for the transition to take place. If an action is performed during this transition, it is added to the label following a "/ " ( eventName[guardExpression]/ action ).
(5) Thick horizontal line with either x>1 lines entering and 1 line leaving or 1 line entering and x>1 lines leaving. These denote join/ fork, respectively." [State diagram (UML). Wikipedia]
The example "Design elements - UML state machine diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
UML state machine diagram symbols
UML state machine diagram symbols, terminate pseudostate, synch state, subactivity state, sub-machine diagram, state with compartments, simple state, send signal state, receive signal state, note, junction pseudostate, internal behavior, initial state, history pseudostate, frame, fragment, final state, exit point, entry point, composite state, choice pseudostate,
The vector stencils library "UML activity diagrams" contains 37 symbols for the ConceptDraw PRO diagramming and vector drawing software.
"Activity diagrams are constructed from a limited number of shapes, connected with arrows. The most important shape types:
(1) rounded rectangles represent actions;
(2) diamonds represent decisions;
(3) bars represent the start (split) or end (join) of concurrent activities;
(4) a black circle represents the start (initial state) of the workflow;
(5) an encircled black circle represents the end (final state).
Arrows run from the start towards the end and represent the order in which activities happen.
Hence they can be regarded as a form of flowchart. Typical flowchart techniques lack constructs for expressing concurrency. However, the join and split symbols in activity diagrams only resolve this for simple cases; the meaning of the model is not clear when they are arbitrarily combined with decisions or loops." [Activity diagram. Wikipedia]
The example "Design elements - UML activity diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
UML activity diagram symbols
UML activity diagram symbols, time event, swimlanes, swimlane, subactivity state, send signal, receive signal, object, note, initial, frame, flow final, final, decision, merge, data store, condition, central buffer, call behavior, action,