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UML Class Diagram Generalization Example UML Diagrams

This sample was created in ConceptDraw DIAGRAM diagramming and vector drawing software using the UML Class Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park.
This sample describes the use of the classes, the generalization associations between them, the multiplicity of associations and constraints. Provided UML diagram is one of the examples set that are part of Rapid UML solution.

UML Use Case Diagram Example. Social Networking Sites Project

UML Diagrams Social Networking Sites Project. This sample was created in ConceptDraw DIAGRAM diagramming and vector drawing software using the UML Use Case Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park.
This sample shows the Facebook Socio-health system and is used at the projection and creating of the social networking sites.

Software and Database Design with ConceptDraw DIAGRAM

ConceptDraw DIAGRAM is a perfect tool for designing and planning tasks such as:
UML diagramming; designing and prototyping Graphical User Interface (GUI); flowcharts, data flow diagrams; database and ERD diagramming (Chen ERD, Database Model diagram, Express-G, Martin ERD, ORM Diagrams and more); SSADM diagrams, Booch diagrams, Nassi-Shneiderman diagrams with special flowchart symbols.

Software Diagram Examples and Templates

ConceptDraw DIAGRAM is a powerful tool for business and technical diagramming.
Software Development area of ConceptDraw Solution Park provides 5 solutions:
Data Flow Diagrams, Entity-Relationship Diagram (ERD), Graphic User Interface, IDEFO Diagrams, Rapid UML.

UML Diagram

UML defines 13 types of diagrams: class (package), object, use case, sequence, collaboration, component, state machine, timing, interaction overview, composite structure, activity, and deployment.
Create unified modeling language (UML) diagrams with ConceptDraw.

UML Collaboration Diagram (UML2.0)

UML Collaboration Diagram depicts the interactions between objects or parts in terms of sequenced messages and describes both the static structure and dynamic behavior of a system.
Rapid UML solution provides templates, examples and libraries of stencils for quick and easy drawing all the types of system and software engineering diagrams according to UML 2.4 and 1.2 notations.

UML Use Case Diagram Example. Registration System

The use case diagram (behavior scenarios, precedents) is the initial conceptual representation of the system during its design and development. This diagram consists of actors, use cases and relationships between them. When constructing a diagram, common notation elements can also be used: notes and extension mechanisms.

This sample was created in ConceptDraw DIAGRAM diagramming and vector drawing software using the UML Use Case Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park.
This sample shows the types of user’s interactions with the system and is used at the registration and working with the database system.

Jacobson Use Cases Diagram

The vector stencils library UML Use Case contains specific symbols of the UML notation such as actors, actions, associations and relationships for the ConceptDraw DIAGRAM diagramming and vector drawing software. This library is contained in the Rapid UML solution from Software Development area of ConceptDraw Solution Park.

UML Class Diagram Example - Buildings and Rooms

This sample was created in ConceptDraw DIAGRAM diagramming and vector drawing software using the UML Class Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park.
This sample shows the structure of the building and can be used by building companies, real estate agencies, at the buying / selling of the realty.

UML Sequence Diagram. Design Elements

UML Sequence Diagram shows object interactions arranged in time sequence, how processes operate with one another and in what order and illustrate the sequence of messages exchanged between the objects and classes involved in the scenario.