This site uses cookies. By continuing to browse the ConceptDraw site you are agreeing to our Use of Site Cookies.

UML Use Case Diagram Example. Registration System

The use case diagram (behavior scenarios, precedents) is the initial conceptual representation of the system during its design and development. This diagram consists of actors, use cases and relationships between them. When constructing a diagram, common notation elements can also be used: notes and extension mechanisms.

This sample was created in ConceptDraw DIAGRAM diagramming and vector drawing software using the UML Use Case Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park.
This sample shows the types of user’s interactions with the system and is used at the registration and working with the database system.

Flowchart Software

Flowchart is widely used in business, education and economic presentations to help the audience visualize the content better, or to find flaws in a process flow diagrams. Flowcharts are particularly useful for displaying how a process currently flow or could ideally function. Flowcharts can help you see whether the steps of a process are logical, uncover problems or miscommunications, define the boundaries of a process, and develop a common base of knowledge about a process.

ConceptDraw DIAGRAM flowchart software will help to quickly create new flowcharts, workflow, NS Diagram, BPMN Diagram, Cross-functional flowcharts, data flow diagrams and highlight flowcharts.

Feature-rich flowchart maker, free thousand flowchart examples and templates and colored symbols that will allow you to create professional looking flowcharts simply.

ConceptDraw DIAGRAM supports macOS and Windows.
How to Build a Flowchart
How to Build a Flowchart

Use Case Diagrams technology with ConceptDraw DIAGRAM

Use case diagrams are used at the development of software and systems for definition of functional system requirements or system of systems. Use case diagram presents the consecution of object’s actions (user’s or system’s) which are executed for reaching the definite result.