The vector stencils library "Bars" contains 16 iOS apps GUI views: menu bar, navigation bar, search bar, status bar, tab bar, toolbar, wifi icon, bluetooth icon, power icon, plus button, back button.
Use the library "Bars" to draw bar views in your design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Bars" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Bars" to draw bar views in your design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Bars" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Toolbar and Navigation Bar Buttons" contains 18 iOS apps GUI view elements - toolbar and navigation bar buttons: action, camera, compose, bookmarks, search, add, trash, organize, reply, refresh, play, fast forward, pause, rewind, backward, forward, albums, photos.
Use the library "Toolbar and Navigation Bar Buttons" to draw toolbar and navigation bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI view elements sample "Design elements - Toolbar and Navigation Bar Buttons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Toolbar and Navigation Bar Buttons" to draw toolbar and navigation bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI view elements sample "Design elements - Toolbar and Navigation Bar Buttons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Toolbar and Navigation Bar Buttons" contains 18 iOS apps GUI view elements - toolbar and navigation bar buttons: action, camera, compose, bookmarks, search, add, trash, organize, reply, refresh, play, fast forward, pause, rewind, backward, forward, albums, photos.
Use the library "Toolbar and Navigation Bar Buttons" to draw toolbar and navigation bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI view elements sample "Design elements - Toolbar and Navigation Bar Buttons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Toolbar and Navigation Bar Buttons" to draw toolbar and navigation bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI view elements sample "Design elements - Toolbar and Navigation Bar Buttons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone User Interface
iPhone User Interface solution extends ConceptDraw DIAGRAM software with templates, samples and libraries with large quantity of vector stencils of graphical user interface elements, Apps icons, UI patterns for designing and prototyping of the iOS applic
"Smaller mobile devices such as PDAs and smartphones typically use the WIMP elements with different unifying metaphors, due to constraints in space and available input devices. Applications for which WIMP is not well suited may use newer interaction techniques, collectively named as post-WIMP user interfaces.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "iPhone interface" contains 119 iPhone UI design elements.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
macOS User Interface
macOS User Interface solution extends the ConceptDraw DIAGRAM functionality with powerful GUI software graphic design features and tools. It provides an extensive range of multifarious macOS Sierra user interface design examples, samples and templates, and wide variety of libraries, containing a lot of pre-designed vector objects of Mac Apps icons, buttons, dialogs, menu bars, indicators, pointers, controls, toolbars, menus, and other elements for fast and simple designing high standard user interfaces of any complexity for new macOS Sierra.
GUI Interface
What is the ideal GUI interface? The interface of mobile device it's all that users see on it and can interact - screen, bars, icons of applications. So the interface is the first that draws the user's attention. The main goal of software engineers, GUI interface designers, and GUI developers is to make the interface first of all easy for perception and understanding, convenient and attractive for the users. The iPhone's GUI interface meets all these requirements.How To Draw an iPhone?
How To Draw an iPhone? It's very fast and easy to draw an iPhone and design iPhone user interface using the tools of ConceptDraw DIAGRAM extended with iPhone User Interface Solution. iPhone User Interface Solution offers you the incredibly large quantity of predesigned objects that are grouped to 9 libraries: Apps Icons, Bars, Content Views, Controls, iMessage, iPhone 6 Mockup, Tab Bar Icons, Temporary Views, Toolbar and Navigation Bar Buttons.iPhone Programming
Information technologies rapidly develope in the modern world. The popularity of electronic and mobile devices is growing every day and entails the need for the new applications. Now the quantity of applications is incredibly large and every day increases, and thus the programming for mobile devices, and particularly the iPhone programming, is increasingly demanded. iPhones are ones of the most worldwide popular smartphones developed by Apple Inc.UI Patterns
The most convenient, useful and right way for software engineers, UI designers, UI developers is to use UI patterns in the process of developing any application for computer devices. The User Interface (UI) patterns are standardized solutions for common design problems.Network Topology Mapper
Network Topology in communication networks, a topology is a usually schematic description of the arrangement of a network, including its nodes and connecting lines. There are two ways of defining network geometry: the physical topology and the logical topology.Network Topology Mapper offers extensive drawing tools professional-looking network diagrams quickly and easily allowing you to clearly represent and communicate network architecture, topology, and design to engineers, stakeholders and end-users.
Create Floor Plans Easily with ConceptDraw DIAGRAM
There are two basic ways of creating a floor plan: hiring an interior designer or designing on one’s own. Professional help can be quite expensive, and the result may not always be worth the money. Let’s take a look at what skills are needed to create the interior design on your own.Primarily, this basic knowledge of the composition rules. It helps to compose, to place the shapes and volume of the interior, to achieve balance in the room between the free space and objects. This might help to compose correctly, to place the shapes and the volumes in the interior, to achieve balance between free space and furniture in the room.
Basic color theory. There are strictly defined rules and laws, which are used to select a fitting color combinations to create a harmonious interior.
Graphic User Interface
Graphic User Interface solution extends ConceptDraw DIAGRAM software with templates, samples and libraries of vector stencils for design of the GUI prototypes and diagrams for Windows, Mac OS and iOS software.
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- Flowchart | Common Flowchart Symbols