This UI design example shows common icons of Android applications on the App Drawer screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - App drawer" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - App drawer" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This Android 5 UI design example shows Gmail screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Gmail" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Gmail" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Android User Interface
The Android User Interface solution allows ConceptDraw DIAGRAM act as an Android UI design tool. Libraries and templates contain a variety of Android GUI elements to help users create images based on Android UI design.
Android GUI
Android is an operating system based on the Linux kernel and developed by Google for smartphones, tablet computers, electronic books, netbooks, smartbooks, digital players, watches, game consoles, TV and other devices.ConceptDraw DIAGRAM extended with Android User Interface Solution from the Software Development Area is a powerful software with extensive drawing tools which can help you to build the intelligible, attractive and easy for perception Android GUI for your application.
This Android 7 user interface sample illustrates implementation of Android Material Design contact chips.
"Chips represent complex entities in small blocks, such as a contact.
A chip may contain entities such as a photo, text, rules, an icon, or a contact.
Contact chips may represent contact information in a compact way. ...
A chip may contain a photo, short title, and brief information. ...
Chips can be used for various types of entities, including free form text, predefined text, rules, or contacts. Chips may also contain icons." [material.io/ guidelines/ components/ chips.html]
The Android 7 UI design example "Contact chips" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
"Chips represent complex entities in small blocks, such as a contact.
A chip may contain entities such as a photo, text, rules, an icon, or a contact.
Contact chips may represent contact information in a compact way. ...
A chip may contain a photo, short title, and brief information. ...
Chips can be used for various types of entities, including free form text, predefined text, rules, or contacts. Chips may also contain icons." [material.io/ guidelines/ components/ chips.html]
The Android 7 UI design example "Contact chips" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This Android 5 UI design example shows Gmail screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Gmail" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Gmail" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
"Smaller mobile devices such as PDAs and smartphones typically use the WIMP elements with different unifying metaphors, due to constraints in space and available input devices. Applications for which WIMP is not well suited may use newer interaction techniques, collectively named as post-WIMP user interfaces.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Android system icons - device" contains 86 device pictograms.
Use this icon set to design user interface of your Android application.
The icons example "Design elements - Android system icons (device)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Use this icon set to design user interface of your Android application.
The icons example "Design elements - Android system icons (device)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The vector stencils library "Android system icons - places" contains 19 system icons.
Use it to design user interface of your software applications for Android OS with ConceptDraw PRO software.
"Material icons use geometric shapes to visually represent core ideas, capabilities, or topics. ...
System icons represent a command, file, device, directory, or common actions. ...
A system icon, or UI icon, symbolizes a command, file, device, or directory. System icons are also used to represent common actions like trash, print, and save.
The design of system icons is simple, modern, friendly, and sometimes quirky. Each icon is reduced to its minimal form, with every idea edited to its essence. The designs ensure readability and clarity even at small sizes." [material.io/ guidelines/ style/ icons.html]
The system icons example "Design elements - Android system icons (places)" is included in the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Use it to design user interface of your software applications for Android OS with ConceptDraw PRO software.
"Material icons use geometric shapes to visually represent core ideas, capabilities, or topics. ...
System icons represent a command, file, device, directory, or common actions. ...
A system icon, or UI icon, symbolizes a command, file, device, or directory. System icons are also used to represent common actions like trash, print, and save.
The design of system icons is simple, modern, friendly, and sometimes quirky. Each icon is reduced to its minimal form, with every idea edited to its essence. The designs ensure readability and clarity even at small sizes." [material.io/ guidelines/ style/ icons.html]
The system icons example "Design elements - Android system icons (places)" is included in the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This Android 5 UI design example shows notifications on Lock screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Lock screen notifications" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Lock screen notifications" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The vector stencils library "Android UI" contains 28 UI elements: screen, status bar, app bar, divider, navigation bar, page control, tab, search bar, flexible space, keyboard, cursor tooltip, touch UI tooltip, index scroller, Google Nexus 6 smartphone, Google Nexus 9 tablet.
Use it to design user interface of your Android 5 application.
The shapes example "Design elements - Android UI" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Use it to design user interface of your Android 5 application.
The shapes example "Design elements - Android UI" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This Android 5 UI design example shows New chat screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Single-line list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Single-line list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Graphical User Interface Examples
ConceptDraw DIAGRAM extended with Windows 8 User Interface solution from the Software Development area is the best gui software. Using the drawing tools, libraries of vector objects, graphical user interface examples that offers Windows 8 User Interface solution, you will easily design the Windows 8 user interfaces and Windows 8 UI design patterns of any complexity.This Android 5 UI design example shows New chat screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Single-line list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Single-line list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
"The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes. On January 15, 2008, Apple released software update 1.1.3, allowing users to create "Web Clips", home screen icons that resemble apps that open a user-defined page in Safari. After the update, iPhone users can rearrange and place icons on up to nine other adjacent home screens, accessed by a horizontal swipe." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Alarm setting" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes. On January 15, 2008, Apple released software update 1.1.3, allowing users to create "Web Clips", home screen icons that resemble apps that open a user-defined page in Safari. After the update, iPhone users can rearrange and place icons on up to nine other adjacent home screens, accessed by a horizontal swipe." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Alarm setting" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
This example shows iPhone 6 Notification Center screen.
"Notification Center is a feature in iOS and OS X that provides an overview of alerts from applications. It displays notifications until the user completes an associated action, rather than requiring instant resolution. Users may choose what applications appear in Notification Center, and how they are handled. Initially released with iOS 5 in October 2011... Notification Center was released in iOS 5 to replace the previous system for dealing with push and local notifications. Instead of interrupting the user with an alert, Notification Center instead displays a banner at the top of the screen. This allows the user to continue using their device, and disappears after a set period of time. All previous notifications are collated into the Notification Center panel, which can be displayed in iOS by dragging down from the status bar... Notification Center on iPhone and iPod Touch also includes Weather and Stocks widgets, displaying information on the weather at the user's current location, and any stocks that the user has selected in the Stocks application." [Notification Center. Wikipedia]
The sample "Notification Center" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
"Notification Center is a feature in iOS and OS X that provides an overview of alerts from applications. It displays notifications until the user completes an associated action, rather than requiring instant resolution. Users may choose what applications appear in Notification Center, and how they are handled. Initially released with iOS 5 in October 2011... Notification Center was released in iOS 5 to replace the previous system for dealing with push and local notifications. Instead of interrupting the user with an alert, Notification Center instead displays a banner at the top of the screen. This allows the user to continue using their device, and disappears after a set period of time. All previous notifications are collated into the Notification Center panel, which can be displayed in iOS by dragging down from the status bar... Notification Center on iPhone and iPod Touch also includes Weather and Stocks widgets, displaying information on the weather at the user's current location, and any stocks that the user has selected in the Stocks application." [Notification Center. Wikipedia]
The sample "Notification Center" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "iPhone interface" contains 119 iPhone UI design elements.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Bars" contains 16 iOS apps GUI views: menu bar, navigation bar, search bar, status bar, tab bar, toolbar, wifi icon, bluetooth icon, power icon, plus button, back button.
Use the library "Bars" to draw bar views in your design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Bars" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Bars" to draw bar views in your design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Bars" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
This Android 7 user interface example illustrates usage of Android Material Design single-line grid list.
"Grid lists are an alternative to standard list views.
A grid list consists of a repeated pattern of cells arrayed in a vertical and horizontal layout.
Grid lists are best used on similar data types. They help improve the visual comprehension of the content they contain. ...
A grid list is best suited to presenting homogenous data, typically images, and is optimized for visual comprehension and differentiating between similar data types. ...
A grid list consists of a repeated pattern of cells arrayed vertically and horizontally within the grid list.
Tiles hold content and can span one or more cells vertically or horizontally." [material.io/ guidelines/ components/ grid-lists.html]
The Android 7 UI design example "Single-line grid list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
"Grid lists are an alternative to standard list views.
A grid list consists of a repeated pattern of cells arrayed in a vertical and horizontal layout.
Grid lists are best used on similar data types. They help improve the visual comprehension of the content they contain. ...
A grid list is best suited to presenting homogenous data, typically images, and is optimized for visual comprehension and differentiating between similar data types. ...
A grid list consists of a repeated pattern of cells arrayed vertically and horizontally within the grid list.
Tiles hold content and can span one or more cells vertically or horizontally." [material.io/ guidelines/ components/ grid-lists.html]
The Android 7 UI design example "Single-line grid list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
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