This Android 5 UI design example shows Gmail screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Gmail" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Gmail" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The vector stencils library "Android UI" contains 28 UI elements: screen, status bar, app bar, divider, navigation bar, page control, tab, search bar, flexible space, keyboard, cursor tooltip, touch UI tooltip, index scroller, Google Nexus 6 smartphone, Google Nexus 9 tablet.
Use it to design user interface of your Android 5 application.
The shapes example "Design elements - Android UI" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Use it to design user interface of your Android 5 application.
The shapes example "Design elements - Android UI" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This Android 5 UI design example shows New chat screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Single-line list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Single-line list" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This UI design example shows common icons of Android applications on the App Drawer screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - App drawer" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - App drawer" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
This Android 5 UI design example shows notifications on Lock screen of Google Nexus 6 smartphone.
The user interface design example "Android 5.0 - Lock screen notifications" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
The user interface design example "Android 5.0 - Lock screen notifications" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Bar Chart Template
Either working for a company or having your own business, you might need to create different drawings from time to time, such as the bar charts. Having the bar charts examples on the Internet usually means you cannot use them as your own drafts and so you cannot create any bar graph by using any of them. At the same time, if you have the ConceptDraw PRO diagramming and drawings software, it means you can make any needed diagram, flowchart, scheme or chart, such as a bar one, easily having no doubts in getting the smart and the good-looking result.This Android 7 user interface sample illustrates implementation of Android Material Design contact chips.
"Chips represent complex entities in small blocks, such as a contact.
A chip may contain entities such as a photo, text, rules, an icon, or a contact.
Contact chips may represent contact information in a compact way. ...
A chip may contain a photo, short title, and brief information. ...
Chips can be used for various types of entities, including free form text, predefined text, rules, or contacts. Chips may also contain icons." [material.io/ guidelines/ components/ chips.html]
The Android 7 UI design example "Contact chips" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
"Chips represent complex entities in small blocks, such as a contact.
A chip may contain entities such as a photo, text, rules, an icon, or a contact.
Contact chips may represent contact information in a compact way. ...
A chip may contain a photo, short title, and brief information. ...
Chips can be used for various types of entities, including free form text, predefined text, rules, or contacts. Chips may also contain icons." [material.io/ guidelines/ components/ chips.html]
The Android 7 UI design example "Contact chips" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the "Android user interface" solution from the "Software Development" area of ConceptDraw Solution Park.
Chart Examples
Easy charting software comes with beautiful chart templates and examples. This makes it easy to create professional charts without prior experience."The iPhone ... is a line of smartphones designed and marketed by Apple Inc. It runs Apple's iOS mobile operating system. ...
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
"Smaller mobile devices such as PDAs and smartphones typically use the WIMP elements with different unifying metaphors, due to constraints in space and available input devices. Applications for which WIMP is not well suited may use newer interaction techniques, collectively named as post-WIMP user interfaces.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
- Signal Bar Wifi Android Png
- Signal Andeoid Statusbar Icons
- Android Status Bar Icons Vector
- Segnal Png
- Ios Ipad Status Bar Png Transparent
- Design elements - Bars | Menus - Vector stencils library | Ios Battery ...
- Android Tablet Status Bar Icons
- Android 5.0 - Single-line list | Single-line grid list | Status Dashboard ...
- Iphone Battery Icon Png
- Iphone 6 Png With Status Bar
- ERD | Entity Relationship Diagrams, ERD Software for Mac and Win
- Flowchart | Basic Flowchart Symbols and Meaning
- Flowchart | Flowchart Design - Symbols, Shapes, Stencils and Icons
- Flowchart | Flow Chart Symbols
- Electrical | Electrical Drawing - Wiring and Circuits Schematics
- Flowchart | Common Flowchart Symbols
- Flowchart | Common Flowchart Symbols