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State Machine Diagram

State Machine Diagram

UML state machine's goal is to overcome the main limitations of traditional finite-state machines while retaining their main benefits. ConceptDraw is ideal for software designers and software developers who need to draw UML State Machine Diagrams. Read more

State Diagram Example - Online Store

This sample was created in ConceptDraw PRO diagramming and vector drawing software using the UML State Mashine Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park. This sample shows the work of the online store and can be used for the understanding of the online shopping processes, for projection and creating of the online store. Read more

Diagramming Software for Design UML State Machine Diagrams

UML state machine's goal is to overcome the main limitations of traditional finite-state machines while retaining their main benefits. Read more

UML State Machine Diagram.Design Elements

UML state machine's goal is to overcome the main limitations of traditional finite-state machines while retaining their main benefits. ConceptDraw has 393 vector stencils in the 13 libraries that helps you to start using software for designing your own UML Diagrams. You can use the appropriate stencils of UML notation from UML State Machine library. Read more
"State machine diagram is a behavior diagram which shows discrete behavior of a part of designed system through finite state transitions. State machine diagrams can also be used to express the usage protocol of part of a system. Two kinds of state machines defined in UML 2.4 are:
(1) behavioral state machine, and
(2) protocol state machine.
The following nodes and edges are typically drawn in state machine diagram: behavioral state, behavioral transition, protocol state, protocol transition, different pseudostates. ...
Behavioral state machine is specialization of behavior and is used to specify discrete behavior of a part of designed system through finite state transitions. The state machine formalism used in this case is an object-based variant of Harel statecharts.
Behavior is modeled as a traversal of a graph of state nodes connected with transitions. Transitions are triggered by the dispatching of series of events. During the traversal, the state machine could also execute some activities. ...
Protocol state machine is a specialization of behavioral state machine and is used to express usage protocol or lifecycle of a classifier. It specifies which operations of the classifier can be called in which state and under which condition, thus specifying the allowed call sequences on the classifier’s operations. Protocol state machines express the legal transitions that a classifier can trigger." [uml-diagrams.org/state-machine-diagrams.html]
The template "UML state machine diagram" for the ConceptDraw PRO diagramming and vector drawing software is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
www.conceptdraw.com/solution-park/software-uml Read more
UML state machine diagram
UML state machine diagram,  UML state machine diagram symbols, simple state, initial state, final state, composite state
The vector stencils library "UML state machine diagrams" contains 35 symbols for the ConceptDraw PRO diagramming and vector drawing software.
"The state diagram in the Unified Modeling Language is essentially a Harel statechart with standardized notation, which can describe many systems, from computer programs to business processes. In UML 2 the name has been changed to State Machine Diagram. The following are the basic notational elements that can be used to make up a diagram:
(1) Filled circle, pointing to the initial state.
(2) Hollow circle containing a smaller filled circle, indicating the final state (if any).
(3) Rounded rectangle, denoting a state. Top of the rectangle contains a name of the state. Can contain a horizontal line in the middle, below which the activities that are done in that state are indicated.
(4) Arrow, denoting transition. The name of the event (if any) causing this transition labels the arrow body. A guard expression may be added before a "/" and enclosed in square-brackets ( eventName[guardExpression] ), denoting that this expression must be true for the transition to take place. If an action is performed during this transition, it is added to the label following a "/" ( eventName[guardExpression]/action ).
(5) Thick horizontal line with either x>1 lines entering and 1 line leaving or 1 line entering and x>1 lines leaving. These denote join/fork, respectively." [State diagram (UML). Wikipedia]
The example "Design elements - UML state machine diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park. Read more
UML state machine diagram symbols
UML state machine diagram symbols, terminate pseudostate, synch state, subactivity state, sub-machine diagram, state with compartments, simple state, send signal state, receive signal state, note, junction pseudostate, internal behavior, initial state, history pseudostate, frame, fragment, final state, exit point, entry point, composite state, choice pseudostate,

UML Diagram for Mac

This sample was created on the Mac in ConceptDraw PRO diagramming and vector drawing software using the UML State Machine Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park. Read more
This vector stencils library contains 47 SysML symbols.
Use it to design your state machine diagrams using ConceptDraw PRO diagramming and vector drawing software.
"The state diagram in the Unified Modeling Language is essentially a Harel statechart with standardized notation, which can describe many systems, from computer programs to business processes. In UML 2 the name has been changed to State Machine Diagram. The following are the basic notational elements that can be used to make up a diagram:
- Filled circle, representing to the initial state
- Hollow circle containing a smaller filled circle, indicating the final state (if any)
- Rounded rectangle, denoting a state. Top of the rectangle contains a name of the state. Can contain a horizontal line in the middle, below which the activities that are done in that state are indicated
- Arrow, denoting transition. The name of the event (if any) causing this transition labels the arrow body. A guard expression may be added before a "/" and enclosed in square-brackets ( eventName[guardExpression] ), denoting that this expression must be true for the transition to take place. If an action is performed during this transition, it is added to the label following a "/" ( eventName[guardExpression]/action ).
- Thick horizontal line with either x>1 lines entering and 1 line leaving or 1 line entering and x>1 lines leaving. These denote join/fork, respectively." [State diagram (UML). Wikipedia]
The vector stencils library "State machine diagram" is included in the SysML solution from the Software Development area of ConceptDraw Solution Park. Read more
Choice pseudostate
Choice pseudostate, choice pseudostate,
Composite state
Composite state, state, initial node, control node, control operator node, composite state,
Entry point
Entry point, entry point,
Exit point
Exit point, exit point,
Final state
Final state, initial node, final state,
History, deep pseudostate
History, deep pseudostate, history, deep pseudostate,
History, shallow pseudostate
History, shallow pseudostate, history, shallow pseudostate,
Initial pseudostate
Initial pseudostate, initial pseudostate,
Junction pseudostate
Junction pseudostate, junction pseudostate,
Receive signal action
Receive signal action, receive signal action,
Send signal action
Send signal action, send signal action,
Action
Action, action,
Region
Region, region, control operator node,
Simple state
Simple state, simple state,
Simple state 2
Simple state 2, simple state,
State list
State list, state list,
State machine
State machine, state machine, initial node, final state, control operator node,
Terminate node
Terminate node, terminate node,
Submachine state
Submachine state, submachine state, exit point, control operator node,
Transition
Transition, transition,

UML Class Diagram Generalization Example UML Diagrams

This sample was created in ConceptDraw PRO diagramming and vector drawing software using the UML Class Diagram library of the Rapid UML Solution from the Software Development area of ConceptDraw Solution Park. This sample describes the use of the classes, the generalization associations between them, the multiplicity of associations and constraints. Provided UML diagram is one of the examples set that are part of Rapid UML solution. Read more

UML Diagram

The accepted open standard that is used in software engineering and system design, when modeling object-oriented systems and business processes is known as Unified Modeling Language (UML). UML was created for definition, visualization, design and documentation software systems. It isn't a programming language, but on the base of UML model can be generated code. UML uses generic set of graphic notations for creation an abstract model of the system called UML-model. The UML notation lets visually represent requirements, subsystems, structural and behavioral patterns, logical and physical elements, etc. UML defines 13 types of diagrams: Class (Package), Use Case, Sequence, Object, Collaboration, Component, Timing, Interaction Overview, State Machine, Composite Structure, Activity, and Deployment. All these types of UML Diagrams can be fast and easy created with powerful ConceptDraw PRO software extended with special Rapid UML solution from Software Development area of ConceptDraw Solution Park. Read more